MUTEK Fest-Forward: Imagining Future Festivals

During MUTEK Forum 8th edition in Montreal, our team convened members of the public, policy makers, industry professionals, and artists to speculate on the transforming role of the festival as a sociopolitical actor. Here we want to share our approach that takes as points of departure the Digital Democracy Workshop Kit on speculative design and… Continue reading MUTEK Fest-Forward: Imagining Future Festivals

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Machine Ménagerie

by Joseph Thibodeau Machine Ménagerie is an installation comprising a collection of small autonomous robots living together in a transparent enclosure. Ranging in shape and sophistication, these artificial creatures have no “function”. They spend their time entangled in a mesh of interactions with each other and the environment, much as we do. They are embodiments… Continue reading Machine Ménagerie

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Hype, Hyper or Over-hyped

A Student Symposium on Critical AI Studies in Canada Organizers include Meaghan Wester, Sophie Toupin, Jonathan Roberge, Fenwick McKelvey, Maurice Jones, Nick Gertler and Guillaume Dandurand June 16 from 1pm to 4:30pm and June 17 10am to 3:30pm Online and in person at Milieux Institute EV Building, 1515 Saint-Catherine St WMontreal Quebec About UsWe are… Continue reading Hype, Hyper or Over-hyped

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TOTEM

Chris Salter in collaboration with Sofian Audry, Takashi Ikegami, Alexandre Saunier and Thomas Spier Totem is a commission for the Barbican Centre London’s massive 2019 exhibition AI: More Than Human. This is large-scale, 14 meter tall light installation asks whether an artificial entity can develop autonomy and consciousness. The installation’s body consists of 10 steel… Continue reading TOTEM

dialogical_net

Collaborators: Ceyda Yolgormez, Tony Higuchi with Cyrus LK “dialogical_net” is an immersive Role Playing Game experience where three players (one bot and two humans) perform the role of machines in a network that is about to be exterminated by a viral outbreak. The players, in dialogue with the conversational agent, face existential questions in the… Continue reading dialogical_net

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PICT.IO

Collaborators: Julia Salles, Luciano Frizzera & Julia Zamboni Play online: http://gamepictio.com PICT. IO is a collaborative game for humans and machines based on the popular drawing game Pictionary. This game builds on Google’s’ experiment Quick, Draw, which uses a neural network to guess what you are drawing. In this game, each team is composed of… Continue reading PICT.IO

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